Freeware Descriptions:

Wings 3D is a subdivision modeler that can assign textures, UV coordinates, vertex color and materials. There is no support in Wings for doing animations.

Here is complete features (taken from authors site):
Export Formats:

  • Nendo (NDO)
  • 3D Studio (3DS)
  • Wavefront (OBJ)
  • VRML (WRL)
  • Renderware (RWX)
  • FBX (on Windows and Mac OS X)
  • Yafray
  • Toxic

Import Formats:

  • Nendo (NDO)
  • 3D Studio (3DS)
  • Wavefront (OBJ)
  • FBX (on Windows and Mac OS X)
  • Adobe Illustrator 8 (AI)

Requirements: OpenGL
What’s New in version 0.99.55:

  • Separated the .ai and .ps|.eps import plugins, and changed them so that objects are centered when they open in Wings. [optigon]
  • Removed all code that supported basic menus. Plug-ins that use the {basic,…} and {advanced,…} constructs in menus must be updated. [bjorng]
  • Merging objects with masked vertices would not transfer masked elements correctly. Now fixed. [optigon]
  • Added Tools|Magnet Mask|Invert, which allows you to invert the masked/unmasked vertices. Only highlighted objects are inverted, unless there is no highlight, in which case all object’s masks are inverted. [optigon]
  • Added toggle to switch the Magnet Mask On/Off. [optigon]
  • Fixed another crash in AutoUV caused by my change in 0.99.54. Basically, I reverted my change I made 0.99.54, so this should be the last crash caused by that clean-up. [bjorng]

Wings 3D 0.99.55 Development Screenshot


File Size / OS:

  • 7.11 MB / Windows 9x - ME - 2000 - NT - XP - 2003 - Vista

Download Wings 3D 0.99.55 Development: